Pages

Sunday, July 31, 2016

Checking in With Karl Urban

Karl Urban didn't have to return as Bones in the just-released Star Trek Beyond. He'd satisfied the requirements of his contract with his appearance in Star Trek Into Darkness and had to choose between Beyond and  another project. He ultimately chose Beyond, of course, and he feels he made the right decision. StarTrek.com recently spoke with Urban about his decision, what ultimately swayed him to sign on, his experience making Beyond, and the fact that, in the near future, with a fourth J.J.-verse film in the works, he'll once again need to make a choice. Here's what he had to say...

Karl Urban - Star Trek Beyond

Our understanding is that you were not obligated to make Beyond and that it was down to this or another project. Is that accurate?

Yeah, that's correct. I certainly was hesitant about reprising the role of McCoy. I felt that I was in agreement with a vast number of fans and audience members and critics who, after watching Into Darkness, felt that the character had become marginalized. And I was not keen to repeat that experience. I was out of contract. Because of the Olivia de Havilland law in America, I was no longer under obligation to do a third picture, and was, actually, in fact, negotiating to do another film when we were contacted and asked about reprising the role of McCoy. So I was somewhat ambivalent about it. And I really liked this other piece of material.

But I got on the phone with (director) Justin Lin, and I raised my concerns and issues with him. And he outlined the story and the vision that he had for the character. And I was immediately intrigued and also somewhat reassured that he was a long-term fan of Star Trek, that he understood the weight and value of the character, and how the character interacts with Spock and Kirk. So that gave me a great deal of security, which enabled me to make the decision. And I'm so glad I did. I feel that the version of McCoy in Star Trek Beyond is the most well-defined version of the character that I've had the benefit to play. So it's all turned out for the best.


How quickly and easily does McCoy come to you at this point?

Very quickly, and very easily. That being said, it's work. I collaborated with Simon (Pegg) and Doug (Jung) and Justin to bring a well-defined version of the character to screen. And thankfully, they were very receptive to it. There's a lot of material in the film that's a direct result of e-mails and conversations and opinions that I held about what I wanted the character to do in this movie.


Can you give us a such as?

Well, lots of things. (POSSIBLE SPOILERS AHEAD) For example, when Spock stitches McCoy up, and volunteers him for a dangerous mission, the whole sequence boarding the transporter pad was filled with dialogue that I had submitted and was approved. There was the scene before we go into the cave where Spock says, "Fascinating," and McCoy says, "Dark. Ominous. Dangerous." I can't remember the exact words. But, you know. And it's the direct opposite to what Spock's saying. There's a lot of other little instances of the little beats, like when McCoy's in the hive ship and asks Spock if that was classical music, in reference to the Beastie Boys.

Karl Urban and Zachary Quinto - Star Trek Beyond

You have some nice moments with both Chris Pine and Zachary Quinto. How pleased were you able to build, separately, as different spokes, the McCoy-Kirk relationship and McCoy-Spock relationship? And how did you enjoy shooting those two-hander scenes with each of the guys?

Well, it was imperative. And it was really kind of what drew me back to reprise the role again. I felt that in Into Darkness, Kirk's relationship with McCoy was, by and large, completely inferred. And especially when you put it in context of the historical relationship that they share in not only the original TV series, but also in Star Trek: The Motion Picture and Wrath of Kahn. And then it was nice in this one to actually be able to see McCoy function not only as a friend, but also as a psychologist. And to help put Kirk in touch with his existential dilemma.

And further to that, it was wonderful to be able to mine new territory, in this situation where we have Spock and Bones crash-landed on a planet, and have to depend on each other to survive. And as Spock is contemplating his own mortality, with (SPOILER AHEAD) the death of Spock Prime, we get a wonderful, honest, unguarded exchange between the two. For long-term fans, I think that's a rich and rewarding experience. I feel like these two characters are able to let their guard down and come to a deeper understanding of their respective positions and who they are. What's nice about it is they are able to then go back and put their shields up again, as it were. But at least this time there's a little insider knowledge between the two, and a great, lovely respect.


You also got in on the action with the chase sequences. How big a kick were those to shoot?

Oh, they were a lot of fun. I mean, look, you may not even know exactly what it is you're doing. They'll show you pre-vis, and you have to imagine what it is. But I was pretty blown away when I saw it. And it was nice to see Bones in the thick of it, out of his depth.

John Cho, Anton Yelchin, Karl Urban - Star Trek Beyond

On a more serious note, we're not doing our job if we don't talk a bit about Anton Yelchin. How big a loss was his passing to you as a friend and as a colleague?

When you lose a family member, it is devastating. It's just incalculable, indescribable, a huge loss that we've all suffered. And it feels so strange to talk about him in the past tense, you know? We should be at a point where we're celebrating with this beautiful man, and his incredible talent. And it's just hard. It's very raw.


It even takes you out of the movie watching it, to be honest.

Yeah, I know. It's tragic. And he was such a beautiful young man, and so extraordinarily talented. He was often the smartest guy in the room, but you wouldn't know it. He was humble with his intelligence. He was an artist. A student of film. And he was just about to direct his first film. I think he would have become an incredible director. It's a serious loss.


On a happier note, what impressed you about the job that Justin Lin did?

What impressed me about Justin was probably his sensitivity towards the group dynamic, his respect for what we had already helped to create. Also, his passion for Star Trek. His understanding for it. He's a long-term fan. He was able to come into this film and bring all this wonderful wealth of personal knowledge, and work together with Simon and Doug to write a very fantastic representation of an Original Series episode. But obviously with an enhanced budget and a bigger, more epic scope and scale. He was able to deliver, I think, a wonderful balance of an old, original sensibility and character dynamic feel, mixed with wonderful special effects and an action-packed pace. I've got so much respect for him. He's one of the hardest-working men I've ever worked with. You know, at the end of every day shooting, he would then go retire to the editing suite and work another four or five hours, putting the picture together. I don't know where he found the stamina to do that. But he's extraordinary. I love him dearly.

Star Trek (2009)

It's nearly nine years now that you've been a part of the Trek franchise. How fast has it gone by so far, and what does it mean to you to be a part of this universe?

It just seems like yesterday that we all came together. And over the course of nine years now, we have really become quite a tight-knit family. That's the enduring legacy of these films for me personally, is this wonderful group of friends that I now have as a result. That's the thing that I cherish about Star Trek the most.


Based on your experience on film three, can we count you in for the just-announced fourth film?

Not automatically. I would have to again be assured that the character of McCoy will continue to be developed and that he serves a real purpose and a function. I'm not interested in playing a marginalized version of this character. You know, I have a huge amount of respect for the dynamics of the characters, the way that Roddenberry originally created them. I fully understand their purpose and function. I would be blessed to be able to come back and make more. I love working with these guys, and I have such a wonderful time. That being said, I have to have something to do. I have to have a function.


You're going to be in Las Vegas next week for the big 50th anniversary event. What's it been like for you to attend the bunch of these that you have? You've done convention appearances since your days of Xena. What's it like for you to interact and meet the fans of something you do, that they love?

I enjoy it. It's like when you do theater, you get an instant idea of audience appreciation. Conventions have become, really, another tool of modern filmmaking. The Marvel actors are doing them, and obviously the great precedent and tradition was set by the original cast, and William Shatner and Nimoy and those guys connecting with their fans. I just think it's a lovely, respectful way to pay homage to their loyalty. If it wasn't for the fans, there would be no Star Trek, because the show was cancelled after the second season. And that was the fans campaigning to bring it back for the third. And then obviously it was the fans who made it so popular in the intervening years, between the end of The Original Series and the beginning of the movies. So I kind of feel like it's an important part of it. I always enjoy the experience.

Karl Urban - Pete's Dragon

You've got Pete's Dragon coming up, and also the Thor sequel. What excited you about Pete's Dragon, and when do you start work on Thor?

I was excited about Pete's Dragon because after reading the script it felt like a wonderful '70s kids film. It was shooting in New Zealand, which was good for me. And I talked with the director, and he spoke about a vision for the character that interested me. I was also interested in working with Robert Redford, and that was incredible. You know, when you're in a scene with him and he smiles at you, and you suddenly have 70 films flying at your face that you cherish and love. It was an amazing experience. It's just good family fun. I can't wait to see it. And Thor, I haven't started working on that yet. But it's a great script. A good ensemble piece. And I'm thrilled to be working with (director) Taika Waititi.


via Star Trek Latest News

Vacationers on Risa Most Likely To...

If you could vacation to the planet  Risa, what would you do? That was the question we asked for our latest poll of StarTrek.com readers, and the participating could choose from the following activities: Swim in Suraya Bay, climb Cliff Galartha, relax in the Risan steam pools, visit a nightclub or visit the subterranean gardens. More than 3,000 fans voted, and here are the results:

 

Planet Risa

Relax in the Risan steam pools (37%)

 

Planet Risa

Swim in Suraya Bay  (22%)


Planet Risa

Visit the subterranean gardens (21%)


Planet Risa

Visit a nightclub (15%)


Planet Risa

Climb Cliff Galartha (5%)

 

And will most other fans be sharing YOUR Risan vacation activity?          


via Star Trek Latest News

Saturday, July 30, 2016

Discovery First Episode Director Announced

David Semel, one of Hollywood's most-prolific directors, has been tapped to direct the first episode of Star Trek: Discovery, it has been confirmed. Semel is adept at both first episodes/pilots and sci-fi/fantasy. His pilots include those for Madam Secretary, Code Black, Person of Interest, Intelligence, Legends, American Dreams, Heroes and No Ordinary Family, as well as The Man in the High Castle and the upcoming shows Pure Genius and Goliath. And among his genre credits are at least one episode each of Buffy the Vampire Slayer, Roswell, Angel and My Own Worst Enemy.

David Semel - Star Trek: Discovery

Star Trek: Discovery is coming to CBS All Access in January 2017, following the premiere on the CBS Television Network, and will be distributed concurrently on Netflix in 188 countries and through Bell Media in Canada.

Follow Star Trek: Discovery at:

Twitter       @StarTrekCBS

Instagram  @StarTrekCBS

Snapchat   @StarTrekCBS

Facebook http://ift.tt/2a3UkxS


via Star Trek Latest News

Ascendancy Strategy Game Debuting at STLV

Gale Force Nine's game, Star Trek: Ascendancy, will debut both at Star Trek Las Vegas, August 3-7, and at Gen Con in Indianapolis, August 4-7. Ascendancy is a strategy board game of exploration, expansion and conflict between the United Federation of Planets, the Klingon Empire, and the Romulan Star Empire.

Gale Force Nine - Star Trek: Ascendancy

In Star Trek: Ascendancy, you control the great civilizations of the Galaxy, striking out from your home worlds to expand your influence and grow your civilization. Will you journey for peace and exploration, or will you travel the path of conquest and exploitation? Command starships, establish space lanes, construct starbases and bring other systems under your banner. With more than 200 plastic miniatures and 30 star systems representing some of the Star Trek galaxy's most notable planets and locations, Star Trek: Ascendancy puts the fate of the Galaxy in your hands.

Pre-order a copy of GF9's Star Trek: Ascendancy to pick up at the shows. Your pre-order guarantees you'll get one of the advance copies of the game available only at the show. Each copy of the game will include a special set of 50th Anniversary Exploration Cards and a special offer from Star Trek Online. And, only at these shows, each pre-order will receive a set of hard resin Starbase game pieces. These detailed, hand-cast Starbases game pieces can be used in place of one of the Starbase Tokens in the game. Follow the link to Gale Force Nine's Star Trek webpage for more details and to place your pre-order.


via Star Trek Latest News

Friday, July 29, 2016

Catching Up with Trek's Cupcake, Jason Matthew Smith

Jason Matthew Smith counts among his credits dozens of film and TV appearances, spanning from Six Feet Under, 24, Playmakers, Rebound and Bones to Big Love, Sons of Anarchy, NCIS: Los Angeles, Longmire and Six Gun Savior. But, thanks to Star Trek, he's achieved cult favorite status. And that's because he played a character credited as Burly Cadet in Star Trek (2009) and Cupcake in Star Trek Into Darkness. Smith filmed a death scene for Into Darkness, but director J.J. Abrams cut it, letting Cupcake live and paving the way for the character to return in Star Trek Beyond. Sure enough, Cupcake -- now a/k/a Hendorff -- was back in Beyond... until he wasn't.

Smith worked for three months on Beyond, but only learned during the premiere at Comic-Con that all of his scenes, including a second death sequence -- had hit the cutting room floor. So, guess what? Smith and Cupcake/Hendorff could win up, having twice dodged the Grim Reaper, in the next Star Trek adventure. StarTrek.com caught up with the gregarious and tall Smith at Comic-Con, and we can run our coversation now that it's no longer a spoiler that his character isn't actually in the film.

What was the whole Comic-Con Beyond premiere experience like for you, from the perfect weather to the red carpet, and from the IMAX screen and live orchestra?

I think it was earth-shatteringly, mind-numbingly awesome. For me, I've never really been a part of something so big before, a premiere like that. I don't think there's ever been a premiere like it, with the drones flying overhead and people dressed up out front, and the media outlets, tons of them, the outdoor IMAX, the 90-piece symphony and the choir singing, fireworks, lasers. It was just incredible.

Word is that, deep down, you're a Star Wars guy. Did you have to go to your personal dark side to be in Star Trek?

You know, I think there's room in the universe for both.

Can't we all get along?

Yes, we can all get along. They're apples and oranges, so to speak. I just happen to prefer the apples, I guess. Well, maybe Star Wars is the orange and Star Trek would be the apple; I don't know why. Being a fan of Star Wars, it doesn't really affect the whole Trek universe at all because hardcore Trekkies, they love Trek no matter what.

How did you go from being Burly Cadet to Cupcake to now, Hendorff?

It's kind of been the evolution of my character. I credit it to campaigning J.J. so heavily on the first one to give my character a name. Cupcake just kind of stuck after the first film. I'm not actually referred to as Cupcake in the second one. Even though I'm credited as Cupcake in that, it's Lieutenant Hendorff, but everybody knows me as Cupcake, so it stuck.

How surprising and surreal is it that he's become this cult figure to the Trek fans? He was even in a comic book…

That's true. I've seen that comic book. It's quite amazing the detail that they go into on the history of my character, and I find it personally fascinating, the involvement that he was with the captain and with the Uhura and everything like that. It's really been a blessing to have that sort of opportunity. I think that my character has become like a meme for Star Trek, for hardcore Trekkie fans. I'm kind of like a Where's Waldo kind of thing.

Tell us about dying in the second one, and then not dying. You shot your death scene right?

That is true, yes.

Was that a bat'leth to the neck? How did you die?

Yes, it was. That's how it was, a Klingon. When the stunt guy did it, he said, "Look, dude, I'm a professional. You're not going to die." They used a real Klingon blade with the sharp end on it. I was like, "Does it have to be metal and sharp?" They stopped it an inch from my throat. I'm like, "Oh, my god." That was quite shocking, but when I saw it in the theater, they cut it out and I was…

You were sitting there with your wife, preparing her to see you die on screen...

Exactly, yes. It didn't happen.

Now, you don't meet your maker in Beyond, either. On the other hand, Hendorff couldn't die for one very, very major reason...

So, the shock was that they cut out everything that I did, 100%. I was in a state of shock about the whole thing. All my scenes, everything got cut from the final film. I talked to J.J. and Justin (Lin) about it, and I said, "What happened?" They said, "Dude, you are like a glitch in the matrix. We have now killed you twice on camera and you are still alive." So, there is the possibility and potential of maybe doing a fourth film.

How weird is it? We don't see you at all?

Nothing.

And how did you learn about what was going on?

At the screening. That was when I found out. It was a totally crazy moment where I'm with my wife again, sitting, and I was like, "Where is it? Where did it go?" The official word that I got was that the story went through a series of rewrites and the with narrative of what they were telling, my stuff didn't fit in that, so it had to go away. Again, they said I am still alive.

We're glad you're alive, but how did you die?

By the hands of Idris Elba's character, Krall. Now I've been beheaded by a Klingon and also… what do you call it?... had the life sucked out of me by Krall.

Be honest. Do you want those scenes to be on the Blu-ray?

No.

If they are, you're dead...

They won't be on there. I know that they won't be on there. Maybe in the extended version there will be other scenes that I shot, but that scene I don't think will be in there.

Even though your scenes aren't in Beyond, how did you enjoy working on them with Idris Elba and Justin Lin?

Oh man, they were great. I really found newfound respect for Idris. He's already an incredible actor, but working with him just… He never complained, always worked so hard. He was in makeup four hours a day to get ready, and it took an hour and a half to get off at the end of a 16-hour day. The guy is just a super human being. He's an amazing actor and very generous as an actor as well. And Justin, just such a cool guy. Really cool, very friendly. Kept the set very loose. He has a great eye and is very tech-savvy. He knows everything there is to know about how to integrate CGI into the camerawork.

The story goes that you emailed Simon Pegg to get yourself in Beyond

That's true. 100% true.

He's not writing the next one. Who are you going to email? Are you going to guilt the hell out of them because they cut you out of this one?

Exactly. Exactly. I think J.J. owes me one after this one. Who knows who's going to direct it yet, so we'll see.

Give us your background. How, why and when did you get into acting?

I've been doing it my whole life. I got drafted to play the giant in Jack and Beanstalk in kindergarten. They had no other big guy. I was about a foot taller than everybody else. Then, later, I caught the bug in high school, and still didn't think I could make a living at it, but I loved it. I said, "Well, you know what? If there is going to be a chance that I could do it, I've got to learn a craft." So I did eight years of schooling between undergrad and graduate studies. Then I came out here (to California), and it's been a series of successes and failures and failures to launch. I am, like I was saying, the glitch in the matrix at this point right now. I'm right there on the cusp of something big happening, and it's always right there. So, it's like a carrot dangling in front of your face. You just keep going for it.

What's next for you?

I don't have anything completed at this point. I have two films that I'm working on right now. Both are projects that I'm doing with my wife. She's producing and writing them. One's a romantic comedy, and the other is an action comedy. We're supposed to shoot them back to back. They'll be indie films. We have investors already set up. I'm going to star in the romantic comedy. The other one, I'm probably going to be in more of a producer role in it. It's a foreign-language film, so it's going to be shot in a local dialect in Morocco, Berber.

Anything on the Trek experience we've not asked that's important to you, that you think people would want to know?

The only thing I can think of is just how incredibly grateful I am to Trekkies for embracing my character. I think for being a redshirt, playing just a small part in this whole thing, the love and the welcoming that I've been given by the Trek universe has been overwhelming and I'm so thankful to all the fans who have embraced me.


via Star Trek Latest News

The Story of STO

As captains in Star Trek Online entered the year 2410, a number of conflicts were winding down throughout the galaxy. The discovery of an Iconian gateway on New Romulus led to another great find – the Solanae Dyson Sphere in the Delta Quadrant. Faced with a new mystery and mutual danger, three of the galactic powers – the Federation, the Klingon Empire, and the Romulan Republic – put aside their differences to study the sphere and establish a zone of control there. Allied against the alien Voth, the three factions were able to prevail in the conflicts that took place within the Sphere. But a larger threat loomed…

Star Trek Online

The returning Undine launched a bold attack against both Qo'noS and Earth, doing considerable damage to both systems. A deadly encounter on Qo'noS revealed the masterminds of the great conflict – the Iconians. In the face of such a potent enemy, the Federation and the Klingons called for an armistice, ending the war between them. Using the Jenolan Dyson Sphere as a staging ground, the fledgling Alliance began to conduct operations against mutual foes in the Delta Quadrant.

Star Trek Online

Conflict between the Alliance and a number of hostile forces - including the Vaadwaur Supremacy - raged throughout the Delta Quadrant. Gradually, the Alliance learned that a number of their recent foes were either in league with the Iconians or had been manipulated into conflict by them. Eventually, the Iconians chose to no longer engage the forces of the Alliance with their servants and proxies. As their forces directly engaged the allied factions in deadly combat, the devastating Iconian War began.

Star Trek Online

The war took a terrible toll on all members of the Alliance, and the factions within it were pushed close to the breaking point. With the threat of an Iconian victory looming, the Alliance began to explore all possible paths to victory – including time travel and temporal combat. Desperate, a small force of Alliance vessels traveled to the distant past with the intent to eliminate the dangerous aliens before they could become a threat. In the end, the planned attack became a mission of mercy, ultimately leading to a peaceful resolution to the deadly war back in the 25th century.

Star Trek Online

There were consequences from the temporal manipulation conducted by the Alliance, however. Not everyone in the galaxy agreed on the ethics and rules involving time travel, and the historic signing of the Temporal Accords was marred by violence in the distant future by temporal dissidents. A former ally betrayed the major factions and escaped into the timestream with a powerful timeship.

Star Trek Online

Shortly thereafter, an assassin fired the next shots of the Temporal War on New Romulus during an Alliance summit, beginning a new conflict that spans the length of time and space…


For more Star Trek Online news, follow us on Twitter, Facebook and YouTube.


via Star Trek Latest News

Thursday, July 28, 2016

Co-Writer Doug Jung Takes You Inside Beyond

Doug Jung does double duty in Star Trek Beyond. He not only co-wrote the script with Simon Pegg, but he plays the brief but important role of Ben, Sulu's partner, and the co-parent of their young daughter, in the sci-fi adventure. Prior to Beyond, the New Jersey native counted among his credits the TV shows So Weird, Dark Blue (which he also co-created and produced) and Banshee, as well as the film Confidence. Another big-screen project, The God Particle, will be produced by J.J. Abrams. StarTrek.com recently talked with Jung about his love of Trek, collaborating on Beyond with Pegg, portraying Ben and more. Here's what he had to say:


How much did you know about Trek and its history before heading into Beyond?

Doug Jung at fan event

I, like a lot of people, grew up watching Trek on repeats on WPIX in New Jersey. And I'd always been a fan. I also, though, was able to revisit it, which is the great thing about Star Trek, which is I grew up watching The Original Series. I probably didn't get that much of what was going on as far as the layers in it. And then as a Next Generation fan, I understood that a lot more. And then to revisit The Original Series when you're older is amazing because you just start to see all these things that you missed as a little kid. That's one of the unique things about Star Trek, which is you go back, and every time I go back and look at an original thing I'm like, "Oh, let's take that in the context of history," or "Let's take that idea, that philosophical idea they're playing around with." It's some really interesting stuff. So, to me, it was like I had two Star Trek lives, one where I just kind of sat there late at night past my bedtime watching this weird, cool show as a little kid, and then as someone more adult looking back and really respecting the writing and what they were trying to do. 


What's at the heart of the story you're telling with Beyond?

For me, it's a couple things. One of the things I find most interesting about Star Trek and what we hopefully did with this, is kind of address Roddenberry's vision of this utopian world and ask those questions that he brought up in the '60s when he thought of it. But how do we look at those things now? Can a utopian world exist? Should it exist? Is it even good for the greater thing? What does the Federation stand for and is that necessarily something that realistically everybody would want?  Those questions, to me, were interesting thematic things to talk about first and try to ingrain into the characters and the story. The other thing, which is less of a lofty idea, was I just wanted to spend time with these characters and see them and evolve them in a way that we hadn't really seen in the last couple movies. We're introduced to them and a lot of the relationships were inferred and based upon collective history over the last 50 years. But on screen to see them paired up in certain ways, or just to really understand what their friendships and their relationships are about, that, to me, was really, really, really exciting to do. 


What sort of collaborative process did you have with Simon Pegg?

Doug Jung and Simon Pegg

Well, we were joined at the hip at times, physically, and a lot of times metaphorically. But we met for the first time with Justin, and when I say meet, Simon was in London working on Mission Impossible 5, so we weren't able to meet until a little bit after, but we talked about everything. There were times where we talked about everything with a bunch of people. And there were times where it was just he and I going through things. Simon's great. He's just as smart and charming as you imagine him to be. It was cool. He was just a great partner to have and a great person to lean on when I was feeling unsure about things or whatever. It was a really amazing process. 


What scene in the movie works best for you -- and why?

There are a couple for me that work the best. There are actually three that I think work the best. I'll go chronologically here. One is Kirk's conversation with Bones in the officers' mess on the Enterprise. And it works the best for me because you get to see what their relationship is. You see it. You understand that Bones has grown into this real confidante for Kirk, not just the other side of the triumvirate. And you see that they have a really deep understanding of each other. It works on another level because it was harkening back to the conversation they had in Wrath of Khan. It's nice to kind of show that. I also think it was a nice character set-up for Kirk and introducing his issues in the movie. The other one that I thought worked great was pretty much every Bones/Spock scene. I just loved those. I loved writing them. Bones/Spock, I just thought they were great. The two of them, Karl and Zachary, are just great in those characters and the way they played off each other was phenomenal. 


And the third scene?

The other one that I thought worked really well… (POSSIBLE MINOR SPOILER AHEAD) It's funny, it's a minor scene, when they're reunited on the Franklin and Spock is talking about using the necklace to track their location and Bones is saying, "You have a radioactive piece of jewelry." To me, in that group dynamic, it was a moment where they're doing everything that you expect the Enterprise crew to do, which is problem solve collectively. But it's just injected with so much personality and humor that I just wanted to be with them.


Whose voice came most naturally when you were sitting down to write?

I had the easiest time with Bones and Spock. But I also found Kirk sort of came to me pretty easily. It's hard to say. I feel like there was a mind meld with Simon and I. Sometimes, literally, he'd start one piece of the dialogue and I'd be like, "Oh, and then he says this." You know what I mean? But it certainly helped to have Simon because he knew the characters and the actors so well. 


How did you end up playing Sulu's partner?

From what I remember, we were in Dubai. The first scene we shot, which is not the first scene that I'm in, but the first scene with him we're shooting the next day. They had cast an actor in Dubai and it's very hard to cast there locally because there's not a big pool of actors. And for some reason that actor had fallen out. So Justin and Lindsey Weber, who is the executive producer, were saying, "We're kind of in a jam. You know the part. Cho is cool with it. Would you do it?" And I was really self-conscious about being on camera because all of those guys are much better looking and thinner than me. But I thought the way we were going to do it was really going to be interesting and I was really proud to have done it because all of us were so enamored with that idea and really thought it was right and it felt good to do. It was nice to be able to contribute to it in another way. 


What was it like for you when people went ballistic over the first trailer and then the news of additional shooting?

I was not worried about the teaser. I wasn't a huge fan of the teaser, but I knew that the movie had so much more. To me, I felt like it was an awkward first step. But I also had, and it's probably a stupid way to go, but I wasn't so worried because I knew that if people's expectations were low, they were going to put a more substantial trailer out there which was going to change everybody's thoughts, which is exactly what they did. I thought the second trailer was really the movie.

And when the outcries came up about reshoots, to anybody who really knows how movies are made in this day and age, reshoots are more or less built into the budget and it has nothing to do with missing the mark or quality control or anything like that. It can. But it can also just mean fine-tuning or we found something that needs to be brought up more, or, for whatever billions of reasons that are out there, it just didn't work that day. So that never really concerned me. I was never really worried about either two of those issues. 


How did you enjoy sitting in a theater and watching the finished movie?

Doug Jung Beyond World Premiere SDCC

You know what? I have to say, and you're the first person I'm saying this to, I haven't seen the fully rendered version yet. I'm going to see it at Comic-Con, at the premiere, and I cannot wait to see it on IMAX. It's going to be amazing. I've seen versions of it with temp stuff. But I also bought tickets for opening weekend where I'm going to go and just sit in a theater with a live paying audience because I don't think anything beats that experience.  


How open are you to the possibility of doing the next movie?

I would be at Paramount's gates at 8 o'clock in the morning waiting for them to open. 


Last question. Can you confirm that your character's name in this is Ben?

We gave him the name of Ben. It's never referred to in the movie, but that's how we referred to him in the script. So, I'm Ben.

 

Star Trek Beyond opens July 22. 


via Star Trek Latest News

ANOVOS' Beyond Survival Jacket

Fancy the cool Survival Jackets you saw in Star Trek Beyond? Well, ANOVOS soon will offer their high-end version of it, with the product created using reference and measurements taken from the original screen-used Beyond production assets. The identical style fabrics have been custom dyed to match the distinctive quilted panels seen in the Beyond garment. The jacket's abrasion panels feature a rubberized texture pattern and the Starfleet arrowhead insignia badge and hardware are replicated in cast rubber and finished in silver.

Star Trek Beyond Survival Jacket

The jacket will be priced at $575.00 USD, and will come in sizes Small through 2XL. ANOVOS will offer flexible payment plan options.

Jose Salcedo, CEO of ANOVOS; Maegen Hensley, Director of Soft Goods Productions; and Steve Fronzcek and John Cooley, of the ANOVOS Product Design Team, recently talked to StarTrek.com in detail about the Survival Jacket. Here's what they had to say:

ANOVOS has offered jackets in the past, including the Captain Picard "Darmok" jacket, the "Archer" jacket from Star Trek: Enterprise, and uniform pieces from Deep Space Nine and Voyager. How did production of the Star Trek Beyond Survival Jacket compare to these previous releases?

Jose Salcedo: Each jacket has its own level of complexity and this one was no different. Our Picard Jacket was about how to create a garment using screen used elements while still being functional in the real world. The Archer Jacket was all about where to implement creative elements from the Star Trek Universe in a real functional jacket. The Star Trek Beyond Survival Jacket is about venturing into a style of garment that we had never encountered -- coupled with new materials. The complexity found in the survival jacket was further compounded in having to combine hard parts with exotic fabrics. The end result is nothing short of amazing. We were able take what we learned from our previous Star Trek jackets to engineer a way to make this Beyond costume a real world garment, while maintaining a high level of quality and accuracy to the original. I really think people are going to like this jacket for not only the way it looks, but its also surprisingly comfortable to wear.

The Survival Jacket appears fairly complex, with multiple textures, layers and details that contrast the streamlined look of most Starfleet uniforms. What challenges did you face while recreating this unique costume piece?

Star Trek Beyond Survival Jacket

Maegen Hensley: You are right. The Survival Jacket appears fairly complex, but it's actually very highly complex. Not only were we sourcing over seven different fabrics used for this jacket ranging from a cotton duck to polyester to china silk, but we had fabric that was screen printed as well as a specialty vinyl for the pipping. The original jacket also utilized mixed media elements including rubber, plastic, and metal. We feel our attention to detail for this piece was extremely high and the fit is perfect. Even though this ornate costume stands in contrasts to the typically understated look of Starfleet's uniforms, fans will see after the movie that it fits within the context of the story. The greatest feature of the Survival Jacket though is its diversity. It can be worn as a everyday jacket, not just a costume piece.

The design of the Survival Jacket makes it appears to be quite functional. Are there any special features that ANOVOS has included?

Steve Fronzcek and John Cooley: If the Survival Jacket appears functional it is because it's design cleverly ties directly to its purpose in the story. It's designed to be something a Starfleet member would wear in a dangerous situation and so it's meant to comfortably protect the wearer in a multitude of environments. It can be worn by itself -- but as we see in the film when it's worn with the pants, boots and environmental equipment belt, it can provide warmth or cooling as needed, in addition to a few other systems that were implied by Star Trek Beyond's costume designer, Sanja Hays. The design of the jacket is so well thought out and executed that there was little else that we could add to the design, except --  this jacket wasn't going to have the benefit of being worn with the ensemble's equipment belt and, knowing that one needs a place to stow their communicator or mobile phone, we added a pocket to the interior of the jacket. That's all the help this coat needed from us. This is easily our favorite costume from Star Trek Beyond and we can't wait to see it worn right here on Earth.


via Star Trek Latest News

They Came from the Holodeck!

Earn Doctor Chaotica in "They Came From the Holodeck Part 2!"

The dastardly deeds of space-villain Doctor Chaotica are once again being unleashed upon the galaxy, and the entire Alpha Quadrant needs your help, Captain!

Grab your ray gun and head to the holodeck for an encore edition of "The Came from the Holodeck!" Doctor Chaotica is again set to wreak his havoc, and only you can stop him.

 

 

Just like the last time this evil genius escaped into the Star Trek Timelines universe, you'll need to complete Federation Faction Missions to end Doctor Chaotica's reign of terror and restore order and justice to the Galaxy. By successfully completing these Federation Faction Missions during the event, you'll earn Victory Points which count toward rewards and leaderboard rankings. In keeping with featured characters Doctor Chaotica, Queen Arachnia and Captain Proton, any version of Janeway or Paris used on a Federation Faction Mission during the event will receive a skill bonus, as will Chaotica himself.

An event pack will be released where players can obtain Chaotica, Arachnia and Captain Proton. Players should head to the Time Portal to obtain the pack and prepare for the event.

While ranked rewards are given out based on your leaderboard position at the end of an event, threshold rewards are given as you complete milestones by earning more and more victory points. These rewards include training programs, transmissions, crew, equipment, credits and merits. As you reach higher and higher thresholds, your rewards will become more rare as well. Diligent Captains can even end up with Super Rare (four-star) crew and training programs.

Quickly, Captains. The Fate of the Galaxy hangs in the balance - "They Came From the Holodeck" begins on 28 July at 12:00 ET (16:00 UTC).

Available now on the App Store and Google Play, Star Trek Timelines merges the characters, stories and settings from Star Trek: The Original Series, The Next Generation, Deep Space Nine, Voyager and Enterprise. Gather your favorite heroes and even villains to build your dream crew, explore the galaxy and lead Starfleet through a crisis threatening the very fabric of time and space. Follow us on Facebook and Twitter for the latest updates.


via Star Trek Latest News

Wednesday, July 27, 2016

Defend The Enterprise in Star Trek Panic

USAopoly's new game, Star Trek Panic, allows you to join the original crew of the U.S.S. Enterprise, where your five-year mission will be to explore strange new worlds, encounter alien civilizations and... defend the ship. Players work together to carry out missions while keeping the U.S.S. Enterprise safe from enemy attacks. Complete five missions with the Enterprise intact and you win the game.

 

 

Star Trek Panic is a cooperative, light strategy tower defense game based on the popular Castle Panic game. It can be played by one to six players and is recommended for ages 13 and up. It sells for $39.95 and is available now in the Star Trek Shop here at StarTrek.com and at stores across the United States and Canada.


via Star Trek Latest News

Tuesday, July 26, 2016

Braga, Roth Set for Mission New York Producers Panel

As memorable as the action was on screen, Star Trek behind the scenes was just as remarkable. A Who's Who of Star Trek producers, including Brannon Braga and Trevor Roth of Roddenberry Entertainment, are set for a panel during Star Trek: Mission New York. During their time on stage, the producers will talk about what it took to bring the franchise's stories to life -- and where we go from here as Roth helps bring Star Trek: Discovery to life. Moderated by Jordan Hoffman, host of Engage: The Official Star Trek Podcast, the producers panel will take place on Sunday, September 4th, on the Main Stage.

Brannon Braga

A three-day event, presented by CBS Consumer Products and ReedPop, ST:MNY will take place September 2-4, 2016, in Manhattan. ST:MNY will offer fans a mix of celebrity guests, real-world science figures, presentations, interactive exhibits, screenings, exclusive merchandise and more. Trek guests announced so far include William Shatner, Peter Weller, Alice Eve, Karl Urban, Brannon Braga, Walter Koenig, Jonathan Frakes, Marina Sirtis, LeVar Burton, Terry Farrell, Michael Dorn, Gates McFadden, Bruce Greenwood, Nana Visitor, Rene Auberjonois, Armin Shimerman, Cirroc Lofton, Anthony Montgomery, Connor Trinneer, John Billingsley, Dominic Keating, Robin Curtis, Eugene "Rod" Roddenberry, Dan Werthimer and Phil "The Bad Astronomer" Plait. They will all be on hand for talks, autographs and photo opportunities.

Trevor Roth

Werthimer is one of the real-world science guests, following Jeff Volosin (NASA TESS Project Manager at the NASA Goddard Space Flight Center) and Matt Ritsko (NASA TESS Deputy Project Manager for Resources at the NASA Goddard Space Flight Center). Also on tap, as previously revealed: Hallmark will showcase their exhibitor exclusives and the FanBros, a/k/a the voice of the urban geek, will be in the house.

Adult and kids tickets are available now at pre-show prices, and they'll be sold by day and as part of a three-day specially priced package. Further information about ST:MNY – including additional guest announcements, hotel information and exhibitors – will be revealed in the coming weeks.

Keep an eye on StarTrek.com for ongoing coverage, and also be sure to visit http://ift.tt/1ZZtShj and the Star Trek: Mission New York social media pages (Facebook, Twitter and Instagram).


via Star Trek Latest News

Attack Wing Wave 25 U.S.S. Venture

WizKids/NECA will release Star Trek: Attack Wing Wave 25 this month, and StarTrek.com has the exclusive First Look at the ships in the upcoming expansion packs, concluding with the U.S.S. Venture.

The U.S.S. Venture is a Federation Galaxy-class Starship. It was part of a task force led by Admiral Hastur to reinforce Deep Space 9 and was a part of the Federation Alliance fleet that fought in the Chin'toka System.  

While the Galaxy-class Starship is most popularly associated with the U.S.S. Enterprise, the U.S.S. Venture is just as powerful. With a Primary Weapon Value of 4, 1 Agility, 5 Hull and 4 Shields this ship is almost identical to the Federation's Flagship, the U.S.S. Enterprise. The U.S.S. Venture's named ability adds +1 attack die anytime you attack a ship that is in the forward firing arc of another friendly ship. When working together with other ships in the fleet, the U.S.S. Venture will truly shine. The generic version of this ship loses one Shield, one Tech Upgrade Slot, and one Weapon Upgrade Slot, but gains a Crew Upgrade Slot compared to the named version.

Attack Wing Wave 25 U.S.S. Venture

The Captain in the U.S.S. Venture Expansion Pack is Donald Varley. A level 4 Captain, Donald Varley allows your ship to perform a Scan Action as a free Action each round. Being able to perform a Scan Action for free every round allows you to keep your standard action for a Target Lock, Battle Stations, or Evade Action.

Attack Wing Wave 25 U.S.S. Venture

Galaxy Wing Squadron is the Elite Talent inside this Expansion Pack. As an Action, you may discard this card to target all friendly Galaxy-class ships within Range 1-2. Target ships gain +1 Attack die this round. Once again proving to be a "team player," the U.S.S. Venture using the Galaxy Wing Squadron Elite Talent is a great way to add attack dice to your fleet.

Attack Wing Wave 25 U.S.S. Venture

The U.S.S. Venture is also formidable in terms of weaponry. Aside from the standard compliment of Photon Torpedoes, which can be fired at Range 2-3 with 5 attack dice converting 1 Battle Stations result into a Critical Hit, the U.S.S. Venture can also fire its primary weapon multiple times per round. Additional Phaser Arrays allows you to make an additional attack with your Primary Weapon at -2 attack dice after you attack with your primary weapon. Anything that allows you to attack more than once per round is very powerful and should see a lot of play in tournament settings. Keep in mind, there are plenty of other upgrades out there that increase your Primary Weapon Value and others that decrease the cost of Weapon Upgrades making this upgrade a must have when used in combination with those other upgrades.

Attack Wing Wave 25 U.S.S. Venture

Maneuverability and defensive capabilities are also crucial to a starship's survival. Maximum Warp is Tech Upgrade that allows you to spend your ship Action to immediately perform an additional [Straight] Maneuver with a speed of 2 or less, if you just performed a [Straight] Maneuver this round. You also cannot perform any free Actions this round. Sometimes getting away from an enemy is even more important than being able to attack.

Attack Wing Wave 25 U.S.S. Venture

High-Capacity Deflector Shield Grid is there for when you can't get away from that big attack. This Tech Upgrade allows you to negate up to 2 damage if you have at least 1 Active Shield. Being able to ignore damage without any kind of dice roll is something you will want to strongly consider to boost the survivability of your fleet.

Attack Wing Wave 25 U.S.S. Venture

Finally, Computer Core can fill a Crew or Weapon Upgrade Slot. Add 1 Tech Upgrade to your Upgrade Bar. As an Action, you may re-roll any 1 die this round.A smart player will be able to find all kinds of ways to benefit from an extra Tech Upgrade as well as being able to re-roll any 1 die.

Attack Wing Wave 25 U.S.S. Venture

The U.S.S. Venture Expansion Pack is a powerful tool for both Federation players and Star Trek: Attack Wing fans alike. The strong upgrades in this expansion pack will make it a must-have for players, while also providing a new and fun scenario mission "Galaxy Wing." Be sure to pick up your copy at your local game store.

Visit WizKids/NECA at http://ift.tt/1Lzl5dK for additional information about Star Trek: Attack Wing. And keep an eye on StarTrek.com for more First Looks and previews, coming soon.


via Star Trek Latest News

Sunday, July 24, 2016

WATCH: Star Trek 50th Anniversary Panel at SDCC

Couldn't make it to San Diego Comic-Con, but want to see the entire "Star Trek: Celebrating 50 Years" panel? It's not too late. Watch the panel - which features Bryan Fuller moderating the session with William Shatner, Jeri Ryan, Scott Bakula, Michael Dorn and Brent Spiner.

 


via Star Trek Latest News

What The Name Discovery Means To The New Star Trek Series

Star Trek: Discovery creator and executive producer Bryan Fuller, in a new video, reveals how and why he chose to name the ship and upcoming series Discovery. 



Go to "Introducing the U.S.S. Discovery" to watch the test flight of the new hero ship. 

Star Trek: Discovery is coming to CBS All Access in January 2017, following the premiere on the CBS Television Network, and will be distributed concurrently on Netflix in 188 countries and through Bell Media in Canada. 

Follow Star Trek: Discovery at:

Twitter

@StarTrekCBS 

Instagram

@StarTrekCBS

Snapchat 

@StarTrekCBS 

Facebook 

http://ift.tt/2a3UkxS


via Star Trek Latest News

WATCH: Inside the "50 Artists. 50 Years" Art Exhibit

As part of Star Trek's 50th celebration, the touring "50 Artists. 50 Years." exhibit made its debut at San Diego Comic-Com. Watch as Liz Kalodner of CBS Consumer Products guides viewers through the exhibit that attracted more than 12,000 visitors during San Diego Comic-Con.


For more information, visit the "50 Artists. 50 Years." tour schedule.


via Star Trek Latest News

Nichelle Nichols Conquers San Diego Comic-Con

Perhaps the most ubiquitous person at San Diego Comic-Con was Nichelle Nichols. That she's 83 years old and not that far removed from a stroke made her omnipresence that much more remarkable. 

Star Trek San Diego Comic-Con - Nichelle Nichols

Star Trek's legendary Uhura took the stage at the IMAX world premiere of Star Trek Beyond. Her appearance, which occurred pre-screening, elicited wild cheers from the adoring audience.

Star Trek San Diego Comic-Con - Nichelle Nichols

Nichols also beamed over to the Entertainment Earth booth for a signing. 

Star Trek San Diego Comic-Con - Nichelle Nichols

On Saturday, Nichols pulled up to the Michael J. Wolf Fine Arts gallery, home of the "50 Artists. 50 Years." art exhibition to see the many pieces including a colorful Nick Walker piece entitled "Uhura."

Star Trek San Diego Comic-Con - Nichelle Nichols

Star Trek San Diego Comic-Con - Nichelle Nichols

Star Trek San Diego Comic-Con - Nichelle Nichols

And she wasn't done yet. Nichols then beamed down to the M-A-C station where she was met by a Starfleet away team for an escorted tour of the set. Visited each section, Nichols posed for photos with actress/singer Ariana Nova, the station's Uhura, who later called the moment one of the best of her life, as well as with the rest of the experience's Trek characters.

Star Trek San Diego Comic-Con - Nichelle Nichols

Star Trek San Diego Comic-Con - Nichelle Nichols

Star Trek San Diego Comic-Con - Nichelle Nichols

Star Trek San Diego Comic-Con - Nichelle Nichols

Star Trek San Diego Comic-Con - Nichelle Nichols

Speaking to StarTrek.com about Trek's 50th anniversary and her weekend at Comic-Con, Nichols said, "I think it's fantastic, but I'm just not that old. Star Trek may be 50, but I'm 33... and I lie very well, don't I? But, to be here for the Beyond premiere and these signings and everything else, it means the world to me.

"You could say it's amazing, but it doesn't amaze me because the Star Trek fans have been there from the beginning -- and they're still there," Nichols continued. "They're fantastic. It's not just me. We're all here, and Star Trek is still here, because of the fans. They love us and the shows and the movies, and they really understand what Gene Roddenberry was doing when he created Star Trek and gave this great gift to all of us."


via Star Trek Latest News